2nd of October 2026 - New Skill Point Formula
Major list rework:
- Skill Point Formula: Changed it to this.
- Profile modes: Fixed buildup modes sorting properly in profile records.
help me
- WinDoge :D
1st-2nd of October 2026 - Major List Revamp
Major list rework:
- Buildup Modes (SICs, Hypers & Achievements): Completely reworked how these work to clear up list clutter. Instead of placing every individual SIC on the list, they are now nested under their main mode's page and hidden from the main list by default (you can toggle them back in the filters). They now scale their skill points based on a percentage of the main mode, but keep their full RNG points. Also, beating a harder combined SIC will now override the points from the easier ones so you don't stack duplicate points.
- Higher or Lower: Removed because it was added without admin permission.
help me
- WinDoge :D
10th of September 2026 - Point Formula REVERT
As per request:
- Point system formula: Reverted back to the old one. Alongside that, Top 10 will now use manual points again. Staff have to change the skill points of the top 10, give them some time, everything should be back to normal.
instead of being toxic in threads about digital points how about yall get some bitches holy shit
- WinDoge :D
9th of September 2026 - Leaderboard Filters & Point System Rework
Added the following polled features:
- Leaderboard filters: Added a country filter to the Stats Viewer. You can finally see who the best players in your country are.
- Packs leaderboard: Added a "Packs Beaten" category to the Stats Viewer.
- Mode rankings: Clicking the placement number on a mode's page will now swap between its 100/0, 90/10, and 0/100 placements.
- Point system formula: Replaced it with the newly polled one.
- Top 10 manual skill points: Removed manual top 10 placements. The new formula deals with this now.
im off to sleep now bro
- WinDoge :D
8th of September 2026 - Filter Fixes & QOL Improvements
A few bug fixes and quality of life changes:
- Tags filter logic: The tag filters have been reversed. Checking a tag (e.g., "Hide Buff Mod") will now remove all modes with that tag from the list.
- Hide beaten modes: Fixed an issue where the "Hide beaten max modes" and "Hide max modes beaten by my clan" checkboxes wouldn't stay checked and would break the list rendering.
- Filter UI overlap: Fixed a visual bug where the mode skillsets would float above and block the filter menu.
- Jump to bottom: Added a "Jump to bottom" button at the top of the list page. Because the list uses lazy loading to prevent lag, this will instantly load the rest of the modes and send you to the bottom.
- Submission deletion: Fixed a bug where trying to cancel a pending submission from "My submissions" wouldn't actually remove it from the database.
- Sidebar UI: Made the sidebar navigation menus scrollable on shorter screens (while hiding the ugly scrollbar) so the bottom icons no longer get cut off.
I need sleep bro
- WinDoge :D
6th of September 2026 - The Filter Rework & more
Finally bringing back and reworking the list filters alongside code cleanup:
- New filters: Added Uncapped AI, Buff Mod, Eternal Mode, Bonus Mode, and True Max Mode filters to the list.
- Filters UI: Nothing major, just organized it a bit.
- Filter combining: Selecting multiple filters now works as expected. If you check "Pre-patch" and "Buff Mod", you will only see modes that are strictly both.
- Clan filter: Fixed an issue where the "Hide max modes beaten by my clan" option wasn't actually hiding them.
- Site stability: Cleaned up a lot of old code that caused random site crashes, freezing, and database errors.
- RAM optimization: Worked a bit on the cache, made sure to clear it after it piles up more often to prevent memory leaks from slowing down the server over time.
- Search bar: Fixed "," not registering as a valid character, it won't return an empty result anymore.
Please be patient regarding untagged modes. The update just got released, and staff will be tagging everything over the coming days whenever they can.
As always, if something breaks, contact a staff member or me directly.
- WinDoge :D
5th of September 2026 - Minigame
Just a fun filler update until I start doing more stuff:
- New minigame: Added a "Higher or Lower" minigame, where you guess if a mode has a higher or lower placement on the 100/0 list compared to another mode.
- Easter egg: ???
I can confirm that one of the next updates will be bringing back filters, many more to come.
- WinDoge :D
2nd of September 2026 - More Patches
Self explanatory title:
- Mode rank on mode page: It now shows the 100/0 placement instead of 90/10.
- Discord RegEx: Fixed the RegEx in the Discord field for profile settings.
- Packs beaten stat: Fixed packs beaten stat not updating.
- Device field on submitting: Fixed the device field being blank after submitting more than one mode. You don't have to repick the device again.
Thank you for reporting these bugs!
- WinDoge :D
1st of September 2026 - Mobile UI fixes
Just a quick patch to fix up annoying mobile bugs that were introduced recently:
- List page centering: Fixed an issue where the list page wasn't centered properly due to the new weight buttons.
- Mode thumbnails: Fixed a visual bug on mobile devices where the thumbnails on the mode cards would stretch and completely hide the mode information.
- Player avatars: Fixed the avatar container sizing on mobile player profiles.
Thank you for reporting these bugs!
- WinDoge :D
1st of September 2026 (supposed to release yesterday smh) - PACKS & COSMETICS!
I haven't introduced any new features in a while, so it's about time I do that (and another bug fix xD):
- Packs: Beat sets of modes to earn cosmetics and many other rewards.
- Cosmetics: Many cosmetics are planned, for now we are adding avatar effects that show up on your profile and leaderboards, if you wanna make an avatar cosmetic that will be present on the website, you can submit it in our Discord server (invite on the left side!). The avatar effect shown in the screenshots below is a placeholder hence the very poorly rushed and cropped image 🥀
- Skill/RNG ratio: Added a Skill/RNG ratio stat on player profiles, you can finally see how RNG carried Lolmoon is!!
- Stats updating: Fixed bug where sometimes stats aren't updated every time a staff member refreshes the list.
- Removed Herobrine.
If you have any feature suggestions or you encounter any bugs, please report them in the Discord server or to me directly.
- WinDoge :D
28th of August 2026 PART 2
Here are some big performance improvements, bug fixes, and optimization updates:
- 100/0 Slider vs Button: Fixed a bug where using the slider and setting it back to 100/0 broke the placement order at the bottom of the list.
- Slider performance: Dragging the Skill/RNG slider no longer freezes your browser, adjusting it is now completely smooth.
- Website loading & lag: The list, player stats, clans, and mode pages now load stuff as you scroll instead of all at once.
- Faster page loading: Rewrote how profile, clan, and player pages fetch data so they now open up much faster.
- Search bar lag: Added a delay to player and clan invite search bars so it doesn't spam the server while you type.
- Mode page: Opening a mode page no longer fetches the entire list just to show one rank.
- Player profiles: Fixed a visual lag bug when switching between Skill and RNG records, and fixed chart glitches when changing the sortment.
- Image loading: Mode thumbnails and player avatars now only load when they appear on your screen.
- Mobile scrolling: Fixed laggy scrolling on mobile devices caused by background blurs.
- Background crashes & server stability: Fixed hidden memory leaks, infinite server loops on the settings page, and unnecessary database calls.
Until the next update log
- WinDoge :D
28th of August 2026
Added some QOL stuff people suggested a while back, fixed some more stuff as well:
- Slider split presets: 0/100, 90/10 and 100/0 all have a button above the slider so you don't have to drag it each time.
- Slider split saving: The last split you used will now automatically be used again the next time you go to the list page.
- Easter eggs: Added more, easter eggs are now in the double digits ;)
- Mode placement issues: Should be fixed, if the issue reappears please get in contact with me.
Until the next update log
- WinDoge :D
24th of August 2026
Hey guys, I'm sorry for not doing updates for a while. People have been complaining about the site performance, so I finally decided to fix it. The following stuff have been fixed:
- Loading times: Completely rewrote how the backend handles data, implemented a cache. The site no longer overloads the database, meaning the list will now load almost instantly.
- Skill/RNG slider: Fixed the massive drops and browser freezing when adjusting the Skill/RNG weight slider, it's now smooth.
- Search bar: Fixed the delay when typing in the search bar, search queries are now properly debounced and cached.
- Memory leaks: The website will no longer slow down your device.
- Profiles and leaderboards: Reduced the rendering load time when viewing the leaderboards, profiles and clans by preventing unnecessary data refetching.
- Spam: Fixed an issue where the API would spam the database with requests. The site is now much more stable and shouldn't crash even with high traffic.
The website was originally made for a private friends-only list hence the very bad code that was present until now. I'm very sorry for that and thank you for your patience.
- WinDoge :D